pathfinder rogue feat progression
Skills and feats are key components you can use to customize a character in the Pathfinder RPG. Race: Obviously anything that gives you a racial bonus to Dexterity. Starting Stats (25 points): Str (14), Dex (19), Con (12), Int (8), Wis (12), Chr (14) Visitors are welcome to use and re-post them as long as they don't steal credit. The majority of these talents are related to skill use, allowing you to specialize your rogue’s out-of-combat functions as you see fit (though there are a few talents that have combat applications, as well). Press question mark to learn the rest of the keyboard shortcuts. Skills (130 points): Perception (13), Acrobatics (13), Escape Artist (13), Diplomacy (13), Stealth (13), Knowledge Local (13), Use Magic Device (13), Sense Motive (13). E-mail me (tsappshear at gmail dot com) or comment with any suggestions, requests or corrections. Soulbound Familiar: Alertness; Speak with Animals of its Kind; Scry on Familiar: Soulbound familiars are born when a master uses the magical principles behind soulbound dolls to bind a soul fragment to an animal. | OGN Articles Check out our other SRD sites! Master Strike (Ex) : Upon reaching 20th level, a rogue becomes incredibly deadly when dealing sneak attack damage. The following themes represent some of the most popular and effective roguish Archetypes. If you can get a bonus to some other stat as well then even better since Rogues are relatively MAD characters. When the non-proficiency penalty for a weapon becomes 0 because of this ability, the rogue is treated as having the appropriate Martial or Exotic Weapon Proficiency feat for that weapon. Nice guide, waiting for the build of two-weapon fighter. Each archetype comes with one or more class features that must be taken. A reliable UMD bonus makes Inflict Light Wounds, Chill Touch, Shocking Grasp, or Acid Splash (no SR allowed) available for touch attacks, and Longarm, Gravity Bow/Lead Blades, or Aspect of the Falcon wands offer sound buffs. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Posts Wiki Pathfinder Discord. By their nature, rogues are varied and versatile. Equipment: Fogcutter Lenses (8K) – Pick up some at 7th level; +4 Cloak of Resistance (16K) – Keeping this high as you level is a must because of your low saves; +3 Adaptive Longbow Composite (19K); +4 Mithril Chainshirt (16K); +4 Dexterity Belt (16K); Ring of Force Shield (4K); +2 Ring of Protection (8K); +2 Amulet of Natural Armor (8K); Bracer’s of Falcons Aim (4K); Efficient Quiver (1.2K);+2 Headband of Wis/Int (10K); Winged Boots (12K); +2 Rapier (8K) – for when fighting melee is advantageous, like when the creature has DR/slashing, you are flanking, and you have not got Clustered Shots yet or the Bow is broken. Beginner Box ; Rulebooks . There is a fire version of the gloves too, and a Rod of Ice also allows the touch attack. | d20HeroSRD (Not administered by or affiliated with Paizo Publishing® … Press J to jump to the feed. Add a +½ bonus on Escape Artist and Slight of Hand checks. The DPR on the top build will be 700+ for a single round of combat. | PF2 SRD. A rogue can use Disable Device to disarm magic traps. A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). In Pathfinder, rogues gained access to unique talents, in addition to their skills and feats, increasing the extent to which you can customize your character. 4) The Twist Away feat improves Fortitude saves tremendously, albeit at the cost of staggering for a round. You have 26 points left to do with as you will. … You should see 8/3 BAB, saves of fighter 8 and free fighter feat. Rogue is a class in Pathfinder: Wrath of the Righteous. Ranged attacks can count as sneak attacks only if the target is within 30 feet. A complete listing of rogue talents can be found here: A complete listing of advanced rogue talents can be found here. Most, however, excel in overcoming hindrances of all types, from unlocking doors and disarming traps to outwitting magical hazards and conning dull-witted opponents. your GM uses Hero Points and dishes them out like crazy or your GM does not use saving throws against the players often). With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. | FateCoreSRD Feats / Rogue Talents: 1) Point Blank Shot (level feat), Rapid Shot (human feat); 2) Weapon Training (Longbow Composite) (rogue talent); 3) Precise Shot; 4) Sniper’s Eye; 5) Deadly Aim; 6) Minor Magic (Ray of Frost), Major Magic (Obscuring Mist) (favorite class bonus rogue talent); 7) Arcane Strike; 8) Combat Trick (Clustered Shots); 9) Manyshot; 10) Hunter’s Surprise; 11) Iron Will; 12) Feat (Improved Iron Will), Improved Evasion; 13) Greater Fortitude. Trap Sense . Dungeons & Dragons: The Best Feats For A Rogue. | 3.5e SRD if I ever got it in the first place. Share Share Tweet Email. I’m playing her now and we’re at 6th level, but I’m looking forward to another 2-3 levels to really get into her stride! Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Add a +½ bonus on Bluff checks to feint and pass secret messages. Add +½ to sneak attack damage dealt to creatures with the outsider type. Feats / Rogue Talents: 1) Point Blank Shot (level feat), Rapid Shot (human feat); 2) Weapon Training (Longbow Composite) (rogue talent); 3) Precise Shot; 4) Sniper’s Eye; 5) Deadly Aim; 6) Minor Magic (Ray of Frost), Major Magic (Obscuring Mist) (favorite class bonus rogue talent); 7) Arcane Strike; 8) Combat Trick (Clustered Shots); 9) Manyshot; 10) Hunter’s Surprise; 11) Iron Will; 12) Feat … The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. There are rogues who haunt the city, those who stalk the forest, and those who serve as agents of law. I replied here about this previously (on a page focused on an archer rogue), but you can’t take Arcane Strike unless you’re an arcane caster and having a spell-like ability does NOT make the rogue an arcane caster. If it’s masterwork, there’s no drawback but weight. CLW is also good against undead. S+. Therefore, at least to me, the best versions of a combat rogue are the: 1) Unseen Archer; 2) Switch Hitting Bow/ Dex-Based Melee Fighter; 3) Throwing / Melee Fighter and 4) Two-Weapon Fighter. This site may earn affiliate commissions from the links on this page. They are proficient with light armor, but not with shields. It would not be hard for you to maximize all of these skills. Rogues are actually one of the biggest traps in the game. You … Pathfinder 2 Rogue Class You are skilled and opportunistic. Routes 1 and 4 can be pulled off without multiclassing with the help of Rogue Talents (Combat Trick & Weapon Training) and maybe being a human. r/Pathfinder_RPG: For info, news, resources, and anything else about the Pathfinder TTRPG! Trap Finder: Situational. If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. They are also agile providing with good evasion and better roll saves. A rogue of 8th level or higher can no longer be flanked. Notes and Ponderings: Chapter 1: Classes UC Barbarian: Will do UC Rogue: Will do UC Monk: Will do UC Summoner: Will do Fractional Base Bonuses: shouldn't be a problem Staggered Advancement: hmm. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Further, none of the Rogue Talents address these inherent weaknesses. While some feats are more useful to certain types of … If you were really trying you could achieve even greater heights as a skill monkey. ), … b) Blanch (silver, adamantine, & ghost touch) on cold iron arrows is far cheaper than buying specialized arrows. Nimble Dodge: Useful in literally every fight, though you may get less use out of it if you're fighting at range. Sell at the Open Gaming Store! Each alternate class feature replaces a specific class feature from its parent class. Add +1/3 on critical hit confirmation rolls made while using sneak attack (maximum bonus of +5). Feats Prerequisites Benefits Feat Type(s) Source; Charge of the Righteous* base attack bonus +1: You do not suffer -2 AC penalty when you charge undead or evil outsiders. Useful choices: Major Magic: Ray of Enfeeblement or Chill Touch, Ninja Trick: Pressure Points, Crippling Strike, Summon Shadow (from a 3-level dip into Shadowdancer, which also grants Hide in Plain Sight), and perhaps Bonebreaker Bracers. By Patrick Kobek Published Jul 19, 2019. Rogue (Knife Master); Human - Full Writeup Self-Interested Preface: This was the second … Role: Rogues excel at moving about unseen and catching foes unaware, and tend to avoid head-to-head combat. How often a character is allowed to choose a new Feat depends on his Class. New Pages | Recent Changes | Privacy Policy, 4 Winds Fantasy Gaming - Rogue Archetypes, ICOSA Entertainment, LLC - Rogue Archetypes, Drop Dead Studios - Advanced Rogue Talents, Latest Pathfinder products in the Open Gaming Store. If not, you are going to have a very risky adventuring lifestyle. Combat Maneuver Feats grant Combat Maneuver Abilities that the player can … This bonus does not stack with Critical Focus. A rogue cannot sneak attack while striking a creature with concealment. | 13th Age SRD User account menu. Admittedly, Route 1 requires some Fogcutter Lenses (which your GM may or may not allow you to buy) and which cost 8K. Thieves and gamblers, fast talkers and diplomats, bandits and bounty hunters, and explorers and investigators all might be considered rogues, as well as countless other professions that rely upon wits, prowess, or luck. Rogue Feats At 1st level and every even-numbered level, you gain a rogue class feat. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against her. This is a blog created to share the builds I've made for the Pathfinder role-playing system! If they gain a general feat or a skill feat, you can choose from the feats listed in Chapter 5. Legal Information/Open Game License, Fan Labs Compared to magic users, Rogues … Their varied skills and abilities allow them to be highly versatile, with great variations in expertise existing between different rogues. Rogues are some of the most useful and user-friendly classes in the Dungeons & Dragons universe. 3) Even if she can’t see through fog with a Gaz Mask, Obscuring Mist still grants a rogue concealment (and thus Stealth and sneak attack) for a) lurking in the mist’s fringes and shooting targets outside of the mist and b) playing cat-and-mouse against foes within the mist. Further, I have never seen a GM disallow a Human as a race. The problem is that after that first round (short of making yourself unseen or doing something even more novel) you can only get sneak attack on a full attack by flanking and you can only flank with a melee weapon. As a rogue gains experience, she learns a number of talents that aid her and confound her foes. Since a higher caster level doesn’t help much, I would later retrain this Major Magic choice (into Vanish, Chill Touch, or Shocking Grasp?) e) A Ring of Ratfangs or Mammoth Helm allows a natural attack (potentially with sneak attack damage). Chapter 4: Variant Rules Feats and Features Source Gamemastery Guide pg. 5) My own rogue’s build revolves around Strength damage. The rogue’s class skills are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), … The following creature types (or subtypes) do not take additional damage from precision-based attacks (such as sneak attack): Opponents do not gain any special flanking bonuses against the following creature types (or subtypes): *Special: Proteans have a special ability called “Amorphous Anatomy” which might protect them: “
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